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Star Wars Roleplaying Game Saga Edition Core Rulebook By Christopher Perkins Owen K.C. Stephens Rodney Thompson Gary M. Sarli,

  • Title: Star Wars Roleplaying Game Saga Edition Core Rulebook
  • Author: Christopher Perkins Owen K.C. Stephens Rodney Thompson Gary M. Sarli
  • ISBN: 9780786943562
  • Page: 455
  • Format: Hardcover
  • Immerse yourself in the excitement of the greatest space fantasy of all time This new edition of the Star Wars Roleplaying Game encapsulates all six feature films while presenting a thorough revision of the rule, making the game easier to learn while improving the overall game experience.This new edition includes new character abilities and options, a world gazetteer, stImmerse yourself in the excitement of the greatest space fantasy of all time This new edition of the Star Wars Roleplaying Game encapsulates all six feature films while presenting a thorough revision of the rule, making the game easier to learn while improving the overall game experience.This new edition includes new character abilities and options, a world gazetteer, statistics for key characters from all six Star Wars films and the Expanded Universe, and guidelines on how to use Star Wars miniatures and battle maps in play.
    Star Wars Roleplaying Game Saga Edition Core Rulebook Immerse yourself in the excitement of the greatest space fantasy of all time This new edition of the Star Wars Roleplaying Game encapsulates all six feature films while presenting a thorough revision

    One thought on “Star Wars Roleplaying Game Saga Edition Core Rulebook”

    1. I m currently getting ready to GM a system I ve never played before, so I m doing a lot of reading from a number of books at once It s an odd sensation to be doing this again, but quite fun A decent rpg, so far I suppose I was guessing it would be a great deal different from the 3.5 ruleset, but it turns out to be only significantly different We shall see very soon how well everyone enjoys it.

    2. A way cleaner system than Dungeons and Dragons even 4th edition Even if you re not big on Star Wars, the various role playing possibilities of that universe are effectively exploited There is far less emphasis on number crunching, and yet the rules derived from the fairly simple numeric structure seem far intuitive than the grand D20 framework it borrowed from.

    3. So far the best version of the game It uses the predecessor system to DnD 4e, and in all reality it is a superior system with just the right of lcarity and ease, but complexity where you need it it definitely makes you want to run or play.

    4. This seems like a pretty good system, though I m not totally sure it s a perfect match for Star Wars Certainly, I d imagine it s better than the Revised version, since this moves away from some of the clunkiest parts of 3.x era D20 and represents sort of a half step towards fourth edition DD Like that system, characters have static defenses instead of saving throws, and Force powers are envisioned as per encounter abilities I actually rather like how the Force works here Just being trained in th [...]

    5. Worst Star Wars rpg I ever read If you need a d20 Stsr Wars stick with the Star Wars revised and expanded edition.

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