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Mutants & Masterminds (Superheroes RPG) By Steve Kenson,

  • Title: Mutants & Masterminds (Superheroes RPG)
  • Author: Steve Kenson
  • ISBN: 9780972359917
  • Page: 214
  • Format: Hardcover
  • Bring four color action to your tabletop with the Mutants Masterminds RPG Brought to you by d20 system pioneers Green Ronin Publishing, Mutants Masterminds has been designed from the ground up to be the definitive treatment of d20 superheroes This full color, 192 page book contains everything you need to enter the world of comic book heroics Mutants MaBring four color action to your tabletop with the Mutants Masterminds RPG Brought to you by d20 system pioneers Green Ronin Publishing, Mutants Masterminds has been designed from the ground up to be the definitive treatment of d20 superheroes This full color, 192 page book contains everything you need to enter the world of comic book heroics Mutants Masterminds builds on the d20 base, optimizing the core rules for superhero play with point built characters and a modular powers system that lets you build exactly the character that you want to play The game also includes an adventure that introduces Green Ronin s Freedom City setting and a selection of Hero Templates that let you jump right into the action Featuring a stunning cover by Wildstorm DC artist and Ninja Boy creator Ale Garza, Mutants Masterminds blasts into retail stores this October This is d20 supers done right
    Mutants Masterminds Superheroes RPG Bring four color action to your tabletop with the Mutants Masterminds RPG Brought to you by d system pioneers Green Ronin Publishing Mutants Masterminds has been designed from the ground up to be t

    One thought on “Mutants & Masterminds (Superheroes RPG)”

    1. Mutants Masterminds ist ein Klon, den man m glicherweise f r das Original halten k nnte, wenn man sich Aberrant D20 anguckt Zugegeben, es ist nicht gerade ein schlechter Klon, aber es ist schon recht deutlich, da vieles im Aufbau der Powers gerade was berbau Kr fte wie Elemental Controls und sowas angeht sich sehr stark daran orientiert, wie diese Dinge bei Aberrant der Storyteller System Version, wohlgemerkt geregelt wurden und Aberrant hat sich wiederum extrem stark an Champions orientiert, wa [...]

    2. When I first went to pick up Mutants Masterminds, it had just gone into the Second Edition and had unexpectedly sold out period Green Ronin had to put out a second printing due to the success of the game Needless to say, I managed to get a hold of a copy, and I have very much enjoyed the game.What about the game have I enjoyed First off, it is a d20 game, and as such, it has some familiarity of the d20 engine However, it is very off from the rest of the d20 games like Dungeons Dragons or d20 Mod [...]

    3. The first edition of MM is really rough, but it shows hints of the promise that the later editions bring to the table.

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